Background Overview
Politics
There are nine prominent
nations in the known world: the Dayoi, Shaozhe, Qintao, Agaboshi, Kosuryo, Brahla, Chosaek, Taekcha, and Peouji. They are sharply divided into the Empire (Dayoi, Shaozhe, Qintao, Agaboshi, Kosuryo) and the East (Chosaek, Taekcha, Peouji), with the Brahla as independents outside both categories. Qintao is a
satellite of Shaozhe, while Kosuryo
is little more than a protectorate of the Dayoi. Trade relations within the Empire are
excellent, but minor and even serious clashes between its nations and those of
the East or the Brahla periodically interrupt more
peaceful pursuits between the larger groupings.
The head of the empire is the sovereign of the Dayoi,
known as the Emperor, but each nation within it except for the Kosuryo is independent and has its own sovereign as well,
though they will petition the Dayoi emperor for
recognition of their kingship and are often not fully accepted by the other
nations as kings until they have done so.
Beneath the sovereigns are typically the great and noble lords of the
realm, often drawn from the leaders of the most influential families. It is not unheard of for a dominant family to
have such sway that many are the de facto force behind the throne. Family influence is typically gained by
advantageous marriages or being able to place members in high positions within
the social class system. Some families
hold enough sway to effectively block all or nearly all outsiders from certain
trades and professions. However, the
fortunes of families wax and wane, and ruling families can lose power just as
minor families may rise into it. And
while a powerful family may control aspects of the society and the workings of
the nation, making it difficult for others, they are also aware that it
increases their own influence and power to gain new, promising, members and are
therefore often willing to adopt those they believe would bring honour to the family.
Culture
Notes
These are typically
floor-sitting cultures, kneeling on cushions at low tables. Shoes are usually removed before wholly entering
a house or anywhere else indoors, and there is often a
small area in which to take them off before stepping into the home. A raised floor often indicates the
difference, but even where the floor remains flat, it is simply good manners
and good practice to remove shoes before stepping inside. Bowing is traditionally a sign of respect,
used when meeting or greeting someone, used to show reverence, and even used to
thank someone. The lower the bow, the
deeper the feeling is behind it. An
inferior will always bow lower to their superiour
than to an equal, while the superior, if of a high enough rank, may simply nod
in return. Those who do not know each
other well will refer to each other by title, or by family name and title such
as Minister Cheng. Or, if the person has
no formal title, Master Cheng, Madame Cheng, or Mistress Cheng. Titles and forms of address take some getting
used to, but should be used where applicable.
Those who know each other very well, and are of equal station, may
simply use family name. It is rare for
anyone outside family to use a person’s given name. Kowtowing, or bowing to the floor from a
kneeling position, is typically a mark of reverence to a sovereign, throne, or
image in a temple or shrine. Women are
typically intended to do little outside the home, but this attitude is
changing, especially in the cities, and they are not formally barred from any
capacity. Upper-class Dayoi, Agaboshi, and Kosuryo women will keep their faces hidden from the sight
of men behind screens when at home or fans, and it is generally considered a
mark of good breeding to follow this practice.
The court ladies and wealthy women of these same nations are also noted
for the custom of cosmetically blackening the teeth, an appearance said to be
very elegant though the other nations often find it less so. The age for marriage varies by culture,
typically coinciding with coming of age, and may be as young as fourteen, or as
late as sixteen. Girls are sometimes
considered ready to live with their new family by as early as twelve years old,
but this is rare and even in these cases, the marriage itself will not usually
take place until later. Men of certain
social classes, and who have the means to afford to keep an extensive
household, often maintain secondary wives or concubines in addition to their
first wife. In a society where arranged
matches are the norm, this allows for some semblances of love matches.
Astrology
Shaozhe
thought has permeated the world, resulting in the adoption of the Shaozhe Zodiac by most nations. This classifies each person according to
their dominant element, whether it be fire, water, metal, earth, or wood, all
kept in careful balance and all interdependent as each is related to an element
it gives birth to, as well as another that it keeps in check or controls. The zodiac also assigns each person an
astrological sign, based on twelve birds.
Elemental affinities are tied to this same system of birth years, and
these are said to influence a gfreat deal of the
person’s natural aptitudes and predispositions.
Various signs are considered desirable or less desirable, and usually
determine who a matchmaker will suggest as a good pair. The birds are the Nightingale, Crane, Raven,
Skylark, Albatross, Wren, Magpie, Heron, Sparrowhawk,
Kingfisher, Thrush, and Starling. Each
has its own traits, applicable both to the behaviour
of the bird itself as well as to those born under its sign.
Social
Classes
The typical social classes
are the Ruling Class, the Warrior Class, the Scholar Class, the Priestly Class,
and the Artisan Class. Each has
subgroups within it, and various nations regard and therefore rank each of
these differently in their social scheme.
Ruling Classes typically include the rulers and lords, knighthoods, and
households of the rulers, while the warrior class is often composed of the
armies and specialized martial organizations of a particular nation. The scholarly class has the civil service at
its head and focuses mainly on magic use and the various societies beyond this,
but can include alchemists, doctors, and the like as well. The Priestly class includes the priests and
teachers of the various religions, while the artisans include makers and
sellers of all sorts of goods. Thieves,
beggars, and other such people are considered to be outside the social class
scheme. Display of clothing, jewelry,
and various materials or colours may be restricted to
specific social classes in some nations, and each has its own laws regarding
this and other situations. It is always
a wise idea to learn the local laws before traveling too extensively. Social class also often determines marriage
habits, with the poorer unable to support large households while the wealthy
may choose several concubines.
Religion
The dominant religions of the
world are the Laharti, Kamutsu,
Gaveena, and Quendrin faiths. The Laharti
religion preaches simplicity of living, recognition that all life is pain,
reincarnation, and escape from the cycle of reincarnation by strong karma, or
positive actions. Prayer is a big part
of the Laharti life.
It is not an exclusive religion, and is occasionally therefore practiced
in addition to others. Laharti monasteries and temples can be found within every
nation with the exception of the Brahla. Kamutsu faith
focuses on spirit and ancestor worship, having a keen sense of the spiritual
plane. Kamutsu
priests and priestesses typically pass their position down to their sons or
daughters and they too are non-exclusive.
The Kamutsu religion is the state religion of
the Dayoi, and found within the Dayoi,
Agaboshi, and Kosuryo
nations. The Gaveena
faith is a polytheistic, sacrificial religion with a dominant influence over
all aspects of life among the Brahla, with the Gaveena priesthood being the very pinnacle of Brahla society. It
too believes no one has a monopoly on the truth, and requires only belief in
the sacred scriptures to be able to be considered a devotee. However, the religion has never gained
influence outside Brahla. The Quendrin faith was banned throughout the
empire in rapid succession in the 5th century IE (Imperial Era). A monotheistic religion, it clashes with the
other dominant faiths by virtue of being exclusive. Quendrins believe in
a strict morality, and that people in this life must behave in an ethical,
moral manner to be rewarded in the next.
They also believe that to truly practice their faith, it is impossible
to participate in the rites and festivals of another. As a result of this exclusive viewpoint, Quendrins are often blamed for misfortunes interpreted as
the anger of the gods and spirits they refuse to worship.
Philosophy
The dominant philosophies of
the world are Taizhe and Wengzhen. Taizhe philosophy
speaks primarily of proper relationships between people, including that of
ruler and subject, and is encouraged by rulers and patronized by the state as a
model for their actions and as an ideal for their people. It also speaks extensively of family
relationships, making it a vital part of the education of a dutiful son or
daughter. Wengzhen
philosophy has been developed by the society of the same name, and focuses on
learning to live within nature with an emphasis on passivity and the
realization that everything is relative, everything is connected. This philosophy has led some sects to abstain
from magic use, but the majority maintains the view that to harness the natural
essences is instead evidence of successful living within the natural world.
Magic
The use of magic depends upon
the ability to shape the essences, the ever-present forces that compose the
world. These abilities are highly
sought, and many societies have grown up whose only purpose is to further study
in these areas. The most obvious of the
essences are those that comprise the natural world, but others have been
admitted as well. Natural Essence itself
is divided into six elements: Fire, Water, Wood, Metal, Earth, and Air. In essence terms, fire is linked to power,
water to change, wood to growth, metal to strength, earth to nurturing, and air
to spirituality or holiness. A strong
understanding of these elements determines the strength of the user’s magic as
well, and the extent to which they can shape the natural world. Inner Essence, sometimes called personal
essence, is also further divided, this time into three: Mental Dominance, the
ability to shape one’s own mind or another’s mind, Telepathy, the ability to
communicate with the mind rather than language or the other senses, and
Extended Perception, or the ability to expand the reach of one’s five
senses. Healing magic draws upon Inner
Essence as well, but the healer is gifted with the ability to shape their own
body as well as shaping minds. The
actual healing spells may typically only be used upon the caster, which has
resulted in the development of the ability to transfer wounds, illness, or pain
from the body of the sufferer to that of the healer, where it may be
treated. Tales of a reversed form of
this empathy, the ability to transfer one’s own wounds to the body of an enemy,
has been well documented in various tomes of lore, but is difficult to
learn. As most illness is brought on by
imbalance of the elements, healers are also required to be strong in natural
abilities. The last essence, Spiritual
Essence, refers to power granted by the gods and spirits of the world. It is one of the more difficult to learn, but
the power that can be used is immense.
The
Calendars
With the rise of the Empire,
the various nations have adopted a unified calendar of months based on the
cycles of the moon. Each of its eleven
months has anywhere from twenty-nine to thirty-one days, giving three hundred
and thirty-one days to a lunar year. Each year is linked to one of the zodiacal
bird signs, as well as to an elemental cycle of twelve years. Thus one may be, for example, an earth
nightingale or a fire nightingale. The
days of the week are also counted according to the elements, giving five to
each one. Each nation has retained its
own method of counting the years, but also typically uses the Imperial Era year
system, which counts the year of the ascension of Emperor Atemu
of the Netsui Family as year one. Hours are counted specifically with sundials,
water clocks, and hour candles, which has allowed them to become informally
known by the same names as the zodiac birds.
Side by side with the
calendar is the seasonal almanac, an almost purely Shaozhe
invention. It counts the cycles of
planting and harvest with highly descriptive terms for each one. Both calendars are in common use, as the
passage of time and dates are counted by the lunar, but the solar cycle governs
the life of a farmer.
Astronomy
The world is known as Chibara, and it’s the second in its solar system. The order of planets from nearest to furthest
from the sun is Asheru, Chibara,
Shinara, Takeshu, Mitsukoku, and Reyi. Asheru is viewed as
bright blue in the sky, and shows the largest, leading to speculation regarding
its size. Chibara
itself has one moon in its orbit, controller of the tides and seas. It is a small planet covered mostly in water,
and its land mass is grouped into two main continents. The constellations visible from Chibara change with the seasons, but the patterns
themselves have typically been described as forming the shapes of birds, giving
rise to the zodiac followed by its people.
A round world is generally assumed, given the shape of the other
celestial bodies. Shinara
appears in the sky of Chibara as a brown or green
mass, depending upon the season. Takeshu appears grey when visible, leading to its
personification as the Grandfather of the Heavens. Its silver colour
has led many over the centuries to speculate about its possible composition of
wealth, and the proverb, “He wouldn’t be happy with all the silver on Takeshu,” has come to describe a miser. Mitsukoku, the largest
planet, appears very colourful with bands ranging
from deep blue to bright red across its surface. Reyi, the last
planet, is a brownish colour marked by hints of deep
red, the source of the colour described in legend as
the blood of departed warriors and heroes waiting until their deaths may be
avenged.