Magic
Magic philosophy
admits the existence of three essences, or forces: the natural, the inner, and
the spiritual. These are present in all
things, all animals, and all people, and understanding them is the basis of understanding
magic, as the term is applied to any act which draws upon these forces to do
the will of the one calling them. Strong
force of will is also needed to achieve great effects, and this too is gained
only through strict discipline.
Natural Essence
Natural Essence refers
to the essence found in the natural world, usually represented and composed of
six elements: Fire, Water, Earth, Wood, Metal, and Air. These are present to at least some degree in
all people, as everyone evinces an affinity towards the element of their birth,
but to truly harness them to achieve the more powerful effects requires great
willpower, as well as years of study.
Those highly skilled in this art are said to be able to control the very
fabric of time itself.
Inner Essence
Inner Essence refers
to the mental and inner strength present within each rational, self-aware
being, or person. It is used in
telepathic or mentalist spells, but is also a large factor in healing spells. To be able to shape and manipulate this essence
is a gift possessed by few. Its use is
frequently limited by law, as a trained telepath’s abilities may range from
simple thought reading to actual control of a person’s will or even the
shattering of another’s mind beyond repair.
Those possessing the Healing gift, however, are encouraged to make use
of it as much as they are able, and local laws occasionally require testing for
children. Willpower is essential to the
successful working of inner spells, especially as many involve illusion or
other form of mental manipulation which may only be achieved, or combated, with
a strong will.
Spiritual Essence
Also sometimes called
“Sacred Essence,” this is the Essence of the gods and spirits themselves, and
indeed of all those who inhabit the spiritual realm. Its use is rare among those not devoted to
the religious life, and this very affinity leaves it open to debate about its
true nature. While perhaps the strongest
power falls into this realm, it is also the most capricious and difficult to
use. Those highly skilled in the use of
this essence have the power to remain safe from nearly any physical harm, and
can even hallow or sanctify land to keep it pure from strife or bloodshed as
well.
Healing
Healers are born with
the ability to shape both the essences and the physical body at once. Their gifts allow them to sense the healing
needs of others as well as minister to those needs, as well as simply bring the
body back into balance. Most healing
spells are personal, meaning they may only be used upon the caster, and this
has led the very skilled to develop and learn the ability to transfer another’s
wound or illness to themselves. At the
reverse end of the spectrum, some have learned to inverse the effect of healing
spells, and even to inverse the transfer to send their own injuries to another
person. This particular skill, while
useful against an enemy, is considered by most to be abhorrent. Since illness itself is usually related to
imbalances in the elements, a healer must also learn to shape the natural
essences to fully ply their trade.
Magic Dueling
Dueling by means of
magic is a desperate and risky act. The
very rites of the Code of the Duel Arcane require the formation of a ward to
protect onlookers, but the ward also serves to lock in the participants until
the death of one will release the warding spell. There is no other way to break it. Beyond this, the rules are much the same as
in a standard duel of honour. The
participants must have witnesses, and agree upon the time and place. No weapons are allowed, as magic is the only
acceptable means to win. One of the
witnesses acting as an officiant will then declare the duel begun. At its end, the winner will be declared and
the loser given proper burial. Laws
regarding dueling vary from nation to nation.
Magic and Society
Magic is an accepted
and highly respected part of most societies, with those skilled in its use
ranking as venerable scholars and sages.
Many even draw government ministers and other such posts from among
those skilled in shaping the essences. Healers
and mentalists are especially sought, due to the rarity of the gifts, and
trained from an early age when discovered.
The only notable exceptions to this view are the Quendrin faith, which
believes that the source of magic is other than the essences and diabolical,
and some Taizhe philosophers, who believe that man ought not to meddle with
nature.